Concept: This project started as collaborative dialogue with Richard Christiansen from Chandelier Creative. The initial concept was loosely based on "the gates of hell”, a sculptural work of Rodin, mixed with Richards key words of "dildos and doll parts". We wanted the doors to reflect Chandelier Creatives' unconventional style as taste makers by creating an electronic baroque, fusing franchise capitalism with moviefantasies and exploring the relations between media and topological surface. Design Process: The front of the doors was created through a collision of media and technique. We gleaned our hard drives, harvesting bits and pieces of past projects sculpting the surface through digital collage. This allowed for an unusual balancing act where recycling digital ready-mades lead to a reclaimed authorship and to the composing of new narratives developed out of over-saturated media. The back of the doors we created by unfolding, [a sort of reverse digital origami] a 3-dimensional digital model of the head of Star Wars hero Yoda, into a 2-dimensional pattern. We used the flat pattern to generate a decorative skin and thus discovered a way of developing pattern and texture as the byproduct. The trim around the edges was based on blending the explicit sexuality found in ancient Kama Sutra carvings filtered through the stylings' of Victorian crown moldings. Production Process: Richard wanted the end product to have a pink, high gloss finish reminiscent of the high chromium stainless steel sculptures of Jeff Koons without the cost. To achieve this finish meant the surface quality needed to be smooth. Much of our design process occurs during the machining, converting toolpath strategies into decorative elements leaving the residue of production on the piece. The result was tool chatter and embellished machine marks which aren’t necessarily smooth. We experimented with a series of thermoplastics to act as a protective skin molded over the surface. This skin could then be electroplated, turning it into chrome. This idea was problematic due to the deep draw of the surface, [over 4” in some sections]. Exploring other options, we found southern California artist, Gary Watson owner of Creations’n’Chrome, who developed a custom, sprayable chrome process that could replicate a chrome finish. We started over using a 6” thick block of high density polyurethane foam. This allowed for the entire door to be carved in one piece. After the machining, Gary began the chroming process. In order to chrome the doors, they couldn’t touch anything. This was another problem as doors were over 200 lbs. a piece. We solved this by engineering a rotisserie style jig that would not only suspend them but allow for rotation and ease of movement. After the doors were chromed, Gary finished the doors with a high gloss urethane topcoat, [used in the car industry] tinted with a candy magenta to achive the final effect.
We are a two man outfit functioning shoulder to shoulder and our work exists as the by-product of the ongoing dialogue between the two of us. This discussion serves as a medium of building, as well as providing a space of concession, dissidence, and justification where we attempt to construct a shared vision. The conversations vary from piece to piece, but our belief in the potential of ordinary things (such as cabinets, hair picks, and beds) to confound categorization and posit variable subject matter remains a constant. Our collective experience has led us into investigating the development of industrial means for producing non-standard objects.
Our work simultaneously straddles several disciplines, making it difficult for us to properly fit into any one category. It is for this reason we created MachineHistories. We privilege no particular creative practice, which allows us to explore the interests of our choosing without discrimination. The thread that links everything together is our belief in process and production, regardless of the medium or venue. Our comprehension or even aversion to a given process is what drives the production. We appropriate and re-appropriate systematic operations to transform the means in the pursuit of novelty, ingenuity, and response.
This methodology is applied to a collection of machines, software and building techniques. Embedding the look of anomaly or error [such as extraneous tool marks and forced programming glitches] on the finished object announces the signature of production becoming the agent of decoration and thus the history of said machine. These embellishments communicate a new story to the observer about the design process, where the machine has the ability to yield a type of sentimentality.